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authorvektor <devnull@localhost>2003-07-11 01:36:45 +0000
committervektor <devnull@localhost>2003-07-11 01:36:45 +0000
commit482bd4e001524d03639472baba9b2d112dd2c950 (patch)
treef1141eb28226e253a8e42c88d32deb1ecbbb96be /src/osdtools.h
parentbce9d897e1ccb08aa6ac9edf9aa1e36312bae206 (diff)
10 Jul 2003 Billy Biggs <vektor@dumbterm.net>
* tvtime/src/commands.c: On a display command, hold the OSD active until a second click, to appear more tv-like. * tvtime/src/tvtimeosd.c: Better implementation of the hold command. * tvtime/src/osdtools.h: Add a hold toggle for animations. * tvtime/src/osdtools.c: Implementation, and let the animation continue while held. * tvtime/ChangeLog: Note this in the changelog.
Diffstat (limited to 'src/osdtools.h')
-rw-r--r--src/osdtools.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/osdtools.h b/src/osdtools.h
index 66db66c..fbb9cd7 100644
--- a/src/osdtools.h
+++ b/src/osdtools.h
@@ -124,6 +124,7 @@ int osd_animation_get_width( osd_animation_t *osda );
int osd_animation_get_height( osd_animation_t *osda );
void osd_animation_pause( osd_animation_t *osda, int pause );
void osd_animation_seek( osd_animation_t *osda, double pos );
+void osd_animation_set_hold( osd_animation_t *osda, int hold );
void osd_animation_set_timeout( osd_animation_t *osda, int timeout );
int osd_animation_visible( osd_animation_t *osda );
void osd_animation_advance_frame( osd_animation_t *osda );

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